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Darklord Marie
Once per turn, during your Standby Phase: You gain 200 LP. This card must be in the Graveyard to activate and to resolve this effect.

Dark Magic Attack
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.

Dark Magician
''The ultimate wizard in terms of attack and defense.''

Dark Magician Girl
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

Dark Magician Knight
Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.

Dark Magician of Chaos
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.

Dark Master - Zorc
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.

Dark Mimic LV1
FLIP: Draw 1 card. Once per turn, during your Standby Phase: You can send this card to the GY; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.

Dark Mimic LV3
If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.

Dark Mirror Force
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.