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Back to Square One
Discard 1 card, then target 1 monster on the field; place that target on the top of the Deck.

Backup Soldier
While there are 5 or more monsters in your Graveyard: Target up to 3 non-Effect Monsters with 1500 or less ATK in your Graveyard; add them to your hand.

Bad Reaction to Simochi
As long as this card remains face-up on the field, any effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points.

Bait Doll
Target 1 Set card in the Spell & Trap Card Zone; reveal that target, force its activation if it is a Trap Card, then negate its effect if the activation timing is incorrect, and if you do, destroy it. (If it is not a Trap Card, return it face-down.) When this card resolves, shuffle it into the Deck instead of sending it to the Graveyard.

Ballista of Rampart Smashing
If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only.

Balloon Lizard
Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters X 400 points.

Banisher of the Light
Any card sent to the Graveyard is banished instead.

Banner of Courage
All monsters you control gain 200 ATK during your Battle Phase only.

Bark of Dark Ruler
If a Fiend-Type monster you control battles, during the Damage Step: Pay LP (in multiples of 100 points), then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn.

Baron of the Fiend Sword
An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.