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| Card | Type | Ruling | |
|---|---|---|---|
| Command Knight | Individual Card FAQs | If you control multiple "Command Knights", their effects are cumulative so each will increase all of your Warrior-Type monsters' ATK by 400 points. | |
| Command Knight | Individual Card FAQs | If "Command Knight" is Normal Summoned, Flip summoned, or Special Summoned, its ATK is at least 1600 so your opponent can activate "Bottomless Trap Hole". | |
| Command Knight | Individual Card FAQs | If "King Tiger Wanghu" is on the field face-up, and "Command Knight" is Summoned, the effect of "Command Knight" is applied immediately because it is a Continuous Effect, so first change "Command Knight"'s ATK to 1600. After that, "King Tiger Wanghu"'s effect cannot activate because "Command Knight"'s ATK is not 1400 or lower. | |
| Command Knight | Individual Card FAQs | If "Physical Double" creates a Mirage Token of a Warrior-Type monster while "Command Knight" is on the field, take the current ATK (including "Command Knight" Bonus), then apply all bonuses again if appropriate. So a Mirage Token of a 1600 ATK Warrior-Type monster would be ATK 2000 (it copies the 1600 ATK and then gains "Command Knight"'s +400 ATK bonus). | |
| Compulsory Evacuation Device | Individual Card FAQs | "Compulsory Evacuation Device" targets 1 monster. |
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