Search and browse all Goat Format card rulings
| Card | Type | Ruling | |
|---|---|---|---|
| Cold Wave | Netrep Q&As | Q: “Cold Wave” negates continuous spell and or trap cards, this includes equipments too, right? A: “Cold Wave” makes it so you can't "play" (activate) or "Set" Spell or Trap Cards, and extends to "activating" effects of Spell/Trap Cards already on the field. But “Cold Wave” will not negate continuous effects of cards like “United We Stand” that were in play BEFORE “Cold Wave” was activated. bishop, 12/08/2003 | |
| Cold Wave | Netrep Rulings | “Cold Wave” will prevent the activation of activated continuous effects, such as those of “Ultimate Offering” or “Call of the Mummy.” | |
| Cold Wave | Netrep Rulings | If “Cold Wave's” activation and effect are negated, a second “Cold Wave” may not be played that turn. | |
| Cold Wave | Netrep Rulings | “Cold Wave” may be chained to by appropriate Quick-Play Spell Cards or Trap Cards. | |
| Cold Wave | Netrep Rulings | If “Cold Wave” has been activated, “Cocoon of Evolution” may not be equipped onto “Petit Moth.” |
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