Browse and search the Goat Format card database

Different Dimension Capsule
Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.

Different Dimension Dragon
This card cannot be destroyed by Spell/Trap effects that do not target it. This card cannot be destroyed by battle with a monster that has 1900 or less ATK.

Different Dimension Gate
Activate this card by targeting 1 monster on each side of the field; banish those targets. When this card is destroyed and sent to the Graveyard: Return those banished monsters to the field in the same battle positions they were in.

Diffusion Wave-Motion
(This card is not treated as a "Fusion" card.) If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated.

Dimension Distortion
You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field.

Dimension Fusion
Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.

Dimensionhole
Select 1 monster on your side of the field and remove it from play until your next Standby Phase. While the monster is removed from play, the Monster Card Zone of the selected monster cannot be used.

Dimension Jar
FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard.

Disappear
Remove from play 1 card from your opponent's Graveyard.

Disarmament
Destroy all Equip Cards on the field.