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The Eye of Truth
Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.

The Fiend Megacyber
If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).

The First Sarcophagus
During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: "The Second Sarcophagus", "The Third Sarcophagus". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the Graveyard. When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the Graveyard to Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck.

The Flute of Summoning Dragon
Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.

The Forceful Sentry
Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.

The Forgiving Maiden
Tribute this face-up card to return to your hand 1 of your monsters destroyed as a result of battle during this turn.

The Furious Sea King
Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy.

The Graveyard in the Fourth Dimension
Add 2 "LV" monsters from your Graveyard to your Deck and shuffle it.

The Gross Ghost of Fled Dreams
This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.

The Hunter with 7 Weapons
When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.