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Reinforcement of the Army
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

Reinforcements
Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.

Release Restraint
Tribute 1 "Gearfried the Iron Knight"; Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck.

Relinquished
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.

Reload
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

Remove Brainwashing
The control of all monsters on the field returns to the owners.

Remove Trap
Select 1 face-up Trap Card on the field and destroy it.

Rescue Cat
You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.

Reshef the Dark Being
This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn.

Respect Play
During their respective turns, each player must show their opponent their hand.