Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.
Rulings
Netrep Rulings
Spell Cards may still be activated while âImperial Orderâ is active.
If âImperial Orderâ is not negated during the Standby Phase or if the 700 Life Point upkeep cost is not paid, âImperial Orderâ is destroyed.
âImperial Orderâ cannot be activated in the Damage Step.
If âMystical Space Typhoonâ is activated in a chain to the activation of âImperial Orderâ and is not later negated, âMystical Space Typhoonâ will destroy âImperial Order.â
If âImperial Orderâ is activated in a chain with âPremature Burialâ and is not negated, âPremature Burialâ will not Special Summon a monster and will be sent to the Graveyard as it no longer has a legal target. If âImperial Orderâ is activated after âPremature Burialâ has resolved, as long as âImperial Orderâ is active, if âPremature Burialâ is destroyed, the monster equipped with âPremature Burialâ will not be destroyed.
If âSnatch Stealâ is negated by the effect of âImperial Order,â the monster will remain equipped, but will remain under the control of the original controller as long as âImperial Orderâ remains active. The opponent of the controller of âSnatch Stealâ will not receive 1000 Life Points per Standby Phase as long as âImperial Orderâ remains active.
If âImperial Orderâ is active and âSwords of Revealing Lightâ is on the field, âSwords of Revealing Lightâ will remain on the field for its normal duration. As long as âImperial Orderâ is active, âSwords of Revealing Lightâ will not prevent the opponent from attacking.
âImperial Orderâ has no effect on the equipped monster of âThousand Eyes Restrict.â âThousand Eyes Restrictâ will maintain the ATK and DEF value of the equipped monster.
If a Union monster is equipped to a monster and âImperial Orderâ is active, the effect of the Union monster is negated. If a Union monster is equipped to a monster and âImperial Orderâ is active, the Union monster may not use its effect to return to the monster field.
Netrep Q&As
Q: In the event that the player has the exact amount of LP to pay for âImperial Order,â they would be destroyed because paying for them would reduce the player's LP to zero? A: This card does not have mandatory payments. The player controlling it can opt not to pay and the card would then be destroyed. They cannot choose to pay if it would make their Life Points become 0. Curtis Schultz, 12/23/2003
Q: If one opponent activates âLimiter Removalâ and the other chains with âImperial Order,â would the monsters not get the power up but still die. A: âImperial Orderâ negates all of âLimiter Removal'sâ effects. But if you use âLimiter Removal,â attack, and then activate âImperial Orderâ during Main Phase 2, the machines are STILL destroyed. bishop, 12/05/2003
Q: Why is a card's turn count ability (âSwords of Revealing Lightâ, âFinal Countdownâ, etc.) not considered part of its effect when being negated with âImperial Orderâ? A: âImperial Orderâ's presence on the field does not mean that the count of anything (phase, turn, etc) stops. bishop, 01/16/2004
Q: My opponent plays âProhibitionâ and declares âMystical Space Typhoonâ and I chain âImperial Orderâ to the activation; since âImperial Orderâ just negates (not destroys) the âProhibitionâ remains on the field and once âImperial Orderâ leaves the field, it's effect kicks in and âMystical Space Typhoonâ cannot be played. Is this true?A: That is correct. When âImperial Orderâ is negated or destroyed, the effect of âProhibitionâ will resume being in effect and would then prohibit the declared card, âMystical Space Typhoonâ in this case. Curtis Schultz, 04/20/2004